AFU Interactive Installation

This installation involves the creation of an interactive application that is based on the analysis of the presence and movement of passers-by from the shopping window of AFU in Athens. A camera tracks the presence of visitors and a computer vision analysis system locates specific data that are used to transform the images of the algorithmic furniture of the store that appear on the projection screen. The images start having an organic movement, and to show their molecular structure, as particles in motion. Based on the kinetic energy that is tracked from the computer vision analysis system, these particles disorient and morph the structure of the projected furniture. The overall installation projects the information that is relevant to the store's identity, and same time create an interactive framework for realtime participation.


Tags: processing, interactive, installation, computer vision, visualization, particles

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