The Cube: An Audiovisual Interactive Installation
Publication: Proceedings of the 4th Sound and Music Computing Conference, SMC’07, 11-13 July 2007, Lefkada, Greece.
Abstract:
New cross-disciplinary areas from sonic arts, to wireless interfaces, and visual graphics have been implemented into one system that applies high-level interaction from the user/participant. An embedded tangible controller is used to navigate between six different audiovisual landscapes and presents aspects of live-gaming performance as the user is able to “unlock” stages and explore virtual worlds. Other interactive approaches such as mobile technologies, and website interaction accompanied with texts, visuals, and sounds have also been researched and applied, to create an immersive environment for communication between the audience and the installation.